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Chapter 10 of 22

Legends & the master quests

The Legends chain and Desert Treasure I.

Updated

37steps
2bank trips
5quests
14dangerous or high-risk

The most dangerous early quest bosses are here. Every fight has a mandatory preparation checklist: do not skip them.

By the end: Legends’ cape and Ancient Magicks.

Quests in this chapter

Family Crest · Heroes' Quest · Underground Pass · Legends' Quest · Desert Treasure I

Requirements for every quest, and where the guide does each one, are on the Hardcore Worlds quest list.

14 steps in this chapter are marked dangerous or high risk. Hardcore safety covers what counts as an unsafe death and the stats to have first.

The Legends chain

Varrock / Burthorpe / Ardougne / Karamja · 24 steps · Start: Varrock East bank

Bring: Blast runes, Sharks, Prayer potions, Shrimps, Salmon, Tuna, Bass, Swordfish, Pickaxe, 2 Ruby, Ring mould, Necklace mould, Antipoison, Harralander potion (unf), Fishing rod, Fishing bait, Dusty key, Black armour, Bow, Rope, Plank, Spade, Bucket, Tinderbox, Machete, Axe, 5 Papyrus, 3 Charcoal, Lockpick, 2 Gold bar, Hammer, Soul rune, Mind rune, Earth rune, 2 Law rune, Vial of water, Unpowered orb, Coins

Bank between legs: each part of this chain lists only what it needs in Quest Helper. Family Crest wants its 5 fish at the start, so bring those first.

  1. Talk to Dimintheis in the house south-east of Varrock East bank to start Family Crest.Family Crest
  2. Talk to Caleb north-east of Catherby’s bank and give him shrimps, salmon, tuna, bass and swordfish. Ask about the other crest parts.Family Crest
  3. Talk to the Gem Trader in Al Kharid, then Avan, the man in a yellow cape in the scorpion mine north of him.Family Crest
  4. Run to the far west end of the Dwarven Mine and talk to Boot.Family Crest
  5. Climb down into the Witchaven Dungeon. Use the north and south levers to unlock the east gate, go into the hellhound room, and mine 2 perfect gold ores. Their aggro range is short, so zigzag through them.Family CrestPreparation
  6. Smelt the ores at the furnace in northern Lumbridge, and make a perfect ring and necklace with your rubies and moulds.Family Crest
  7. Walk through the toll gate and give Avan the jewellery for the second crest piece.Family Crest
  8. Walk north to the Jolly Boar Inn by the Lumber Yard. Upstairs, cure Johnathon with an antipoison and talk to him about Chronozon.Family Crest
  9. Quiet world, with all four blast spells. Go through the gate into the WILDERNESS part of Edgeville Dungeon, past the thugs and through a second gate, then west and south past the poison spiders and black demons to Chronozon. Safespot him between the southern rocks (kill a poison spider first if you have to). Land each blast spell once, kill him, take the last piece and teleport out.Family CrestHigh risk
  10. Assemble the crest and give it to Dimintheis to complete Family Crest.Family CrestHigh risk
  11. Talk to Achietties outside the Heroes’ Guild to start Heroes’ Quest.Heroes' Quest
  12. Go down the northern ladder and run north to kill the level 111 Ice Queen for her ice gloves. Wear them.Heroes' QuestDangerous
  13. Ask Gerrant about lava eels for blamish snail slime. Use it on a harralander potion (unf) for blamish oil, then use the oil on your fishing rod.Heroes' Quest
  14. Kill the Firebird near the Law Altar with your ice gloves on and take the fire feather.Heroes' Quest
  15. Meet a partner from the other gang in Brimhaven (the Osrs Soa channel helps). Black Arm: password “Four leaved clover”, wear your black armour into the north-west mansion and get Grip’s Miscellaneous key from Trobert. Phoenix: password “Gherkin” to Alfonse in the food shop, then Charlie, the secret panel, and Grip’s key from the cupboard room. Share the candlesticks from the chest and take yours back to Katrine or Straven in Varrock for the Thieves’ armband.Heroes' QuestPreparation
  16. In Taverley Dungeon, use your dusty key to reach the blue dragons and fish a lava eel from the southernmost lava pool with your oily rod. Catch a spare, then cook it.Heroes' QuestDangerous
  17. Walk north. Give Achietties the feather, eel and armband to complete Heroes’ Quest.Heroes' QuestDangerous
  18. Talk to King Lathas in Ardougne Castle, then Koftik at the west end of West Ardougne, and complete Underground Pass. There’s no turning back past the first section, so bring everything now. Fire an arrow at the guide rope, cross the grid by trial and error, collect 4 orbs for the furnace, then the unicorn horn and 3 knights’ badges for the well. In Iban’s cavern: Klank’s gauntlets, the Witch’s cat and chest, three demons’ amulets, the dwarf brew on the tomb, Kalrag, and the dove. Wear a disciple’s robes into the temple and run for the well. Report back to the king.Underground PassHigh risk
  19. Talk to a Legends’ Guard and Radimus Erkle to start Legends’ Quest. Take a machete from the cupboards next to him.Legends' Quest
  20. Cut into the Kharazi Jungle and map its west, middle and east, from one side to save backtracking. Give the notes to a Jungle forester south of Shilo for the bullroarer. Swing it by a totem pole to summon Gujuo. Pick a vanilla pod south-west of the Water Pool now, for Recipe for Disaster, and 5 palm leaves if you want the Karamja hard diary.Legends' Quest
  21. Search the mossy rock in the north-west of the jungle (50 Agility) and investigate the Fire Wall. Smith a golden bowl from 2 gold bars, have Gujuo enchant it, and fill it with reeds at the Water Pool. Back in the cave, go through the bookcase crevice, smash the three boulders and search the marked wall. Use the soul, mind, earth and 2 law runes on it in that order, set the gems, and take the binding book.Legends' Quest
  22. Prepare outside, then return. Put out the fire around Ungadulu with sacred water and use the binding book on him. Pray Protect from Melee BEFORE Nezikchened (level 187) spawns: your prayer drains to a tenth at the start. Kill him and talk to Ungadulu.Legends' QuestHigh risk
  23. Restore the pool: a bravery potion from ardrigal and snake weed, a charged orb at the gem chamber, then down the winch with a rope. Kill the three skeletons (levels 92–106) for crystal pieces, make the heart on the north-east furnace, and walk through the barrier to Echned Zekin. Plant the germinated seeds, water the yommi tree with sacred water and carve the totem before it rots. Set the totem on the pole for Gujuo’s gilded totem, and be ready: the demon comes back for the last fight.Legends' QuestHigh risk
  24. Give Radimus the gilded totem and notes to complete Legends’ Quest. Talk to him twice more and pick four skills for the XP.Legends' QuestHigh risk

Desert Treasure I

Desert / Morytania / Trollheim · 13 steps · Start: Bedabin Camp

Bring: Sharks, Prayer potions, Ice gloves, 10 Shantay pass, 650 Coins, 12 Magic logs, 6 Steel bar, 6 Molten glass, Ashes, Charcoal, Blood rune, Bones, Silver bar, Garlic powder, Spice, Cake, Spiked boots, Climbing boots, Facemask, Tinderbox, 20 Lockpick, Antipoison, 5000 Coins, Fire runes, Water runes, Stamina potion

Asgarnia Smith’s Eblis takes most of the list noted, so it fits. Take a full restock of food and potions for each diamond.

  1. Talk to Asgarnia Smith by the magic carpet at the Bedabin Camp to start Desert Treasure I.Desert Treasure I
  2. Talk to Terry Balando at the Exam Centre twice for a translation.Desert Treasure I
  3. On the way back, talk to Rasolo outside the house south of Baxtorian Falls about the Shadow diamond.Desert Treasure I
  4. Report to Asgarnia Smith. Walk south to the bandit camp, buy a drink in the pub (650 coins, no Saradomin or Zamorak items on), and talk to Eblis east of the bar. Give him the listed items noted, then talk to him at the mirrors to the south-east.Desert Treasure I
  5. Smoke diamond: wear your facemask into the Smoke Dungeon east of the mirrors, light the 4 corner torches and open the centre chest for the warm key. Wear ice gloves to wield anything against Fareed, and use water spells or range from Protect from Melee.Desert Treasure IHigh risk
  6. Shadow diamond, first half: in the bandit camp’s southernmost tent, unlock the secure chest with 20+ lockpicks (it can take 100 tries) for the gilded cross.Desert Treasure I
  7. Give Rasolo the cross for the ring of visibility. Wear it, climb down the ladder to the east, kill Damis in both forms (his second drains prayer) and pick up the Shadow diamond.Desert Treasure IHigh risk
  8. Ice diamond: use a sweet cake on the Troll child north-west of Trollheim and talk to it. Through the ice gate, kill 5 ice trolls, enter the cave and kill Kamil, approaching with Protect from Magic and using only fire spells. Follow the icy path west, climb the ledge with spiked boots, and free the frozen trolls with fire spells.Desert Treasure IHigh risk
  9. Blood diamond: talk to Malak in the Canifis pub.Desert Treasure I
  10. In the Draynor Sewer, give Ruantun a silver bar for a silver pot. Take garlic from Morgan’s cupboard upstairs if you need it.Desert Treasure I
  11. Take the pot to the High Priest in Entrana’s church to be enchanted.Desert Treasure I
  12. Talk to Malak again (he hits you for 5, but can’t kill you). Add spices and garlic powder to the pot of blood. At the Morytania Graveyard north of Castle Drakan, pour it on the tomb and fight Dessous: alternate Protect from Melee and Missiles each tick for no damage. Return to Malak for the Blood diamond.Desert Treasure IHigh risk
  13. South-east of Eblis, place a diamond in each of the pyramid’s obelisks and enter from the top. Keep running or a trap may send you back. Talk to Azzanadra at the end to complete Desert Treasure I.Desert Treasure IHigh risk
Ticking steps off, the preparation checklists for high-risk steps and the requirement checks are in the app: Follow this chapter in the app